homepage Blog The Role of Behavioral Psychology & Cognitive Biases in Freemium Game Design April 28, 2025 Explore how behavioral psychology and cognitive biases shape freemium game design, driving player engagement and spending while raising ethical concerns. Read More Recap of my 2008 work January 20, 2009 Read More Interview: bob drobish, ceo true games interactive December 31, 2008 Read More A lively failure: 5 other reasons lively flopped November 26, 2008 Read More F2p.Biz interviews raph koster of metaplace October 27, 2008 Read More VGS 2008 – Virtuals Goods and Social Networks October 14, 2008 Read More VGS 2008 – Making Virtual Economies Work October 14, 2008 Read More VGS 2008 – virtuals goods and social networks October 14, 2008 Read More F2p.Biz interviews alex garden, ceo nexon publishing north america October 14, 2008 Read More Leigh alexander, news director of gamasutra, talks free-to-play trends October 1, 2008 Read More Virtual goods summit – discount code for our readers! September 30, 2008 Read More Austin GDC: Video Interviews with Dave Grossman and Thomas Bidaux September 19, 2008 Read More Evolving Business Models in MMOs – Panel September 17, 2008 Read More Austin GDC – Day One Video Interviews September 16, 2008 Read More Club penguin founder lane merrifield – keynote and q&a September 15, 2008 Read More The war on geekiness and 4 other trends from virtual worlds expo 2008 September 12, 2008 Read More FreeToPlay.biz at Austin GDC September 10, 2008 Read More Top 10 free to play publishers September 8, 2008 Read More The 0.1% rule and three predictions for the future of user generated content August 28, 2008 Read More Freetoplay.Biz seeks contributing writer August 6, 2008 Read More « 1 2 3 4 5 6 7 8 9 10 11 »
The Role of Behavioral Psychology & Cognitive Biases in Freemium Game Design April 28, 2025 Explore how behavioral psychology and cognitive biases shape freemium game design, driving player engagement and spending while raising ethical concerns. Read More
The 0.1% rule and three predictions for the future of user generated content August 28, 2008 Read More