Game & App CONSULTING Services
Adrian Crook & Associates was born from the need of, and continues to be the industry leader in, Design Leadership, Product Management, and Game Development. Over 12 years we have expanded our team and expertise to offer you many services.
Plan
- Design Leadership
- Design Audits
- Product Management
- Competitor Analysis Roadmap Prioritization
Grow
- Live Operations Consulting
- Data Analysis
- Retention Improvements
- User Onboarding Analysis
- User Acquisition Strategies
Featured case studies
Adrian Crook & Associates helped plan, build, and grow successful games and apps such as HEMPIRE, DUNGEON BOSS, and SCRABBLE. See some of our case studies below.
What our clients say
Adrian Crook & Associates is known to deliver work that is second to none. We are proud to have worked many of the top names in the games and app industries. Below is what some of our clients say about their experience.
Our team digs into the market leaders and hidden gems of the mobile charts to provide your weekly curated list of mobile must-play titles. This is Compulsion Loop.

Games worth playing - Ideas worth applying
Looking for in-depth analysis of a competitor’s product? We have a growing library of game teardowns that we’ve developed independently and on-demand. Check them out here.


Teardown Club delivers this previously unavailable actionable analysis directly to your inbox for far less than it would cost you to create.
Featured Reading
In between assignments, our team shares industry know-how from our extensive experiences in the field.
App Monetization – Maximize In-App Revenue
onApps that convert or otherwise make revenue off their users are the ones that turn into scalable businesses. App monetization is a tricky beast because…
4 of the Most Innovative Retention Strategies for Mobile
onSo you are in the midst of developing a mobile game (or app), and it’s time to start thinking about growth. You have been so…
Balancing Imbalances
onThe Perpetual Cycle of a Healthy and Lucrative Meta-Game For the sake of this lesson, let's say your game just became unbalanced - A new update…