New Indie Publishers Must Prove Their Audience Will Follow
Hit studios have cash, taste, and an audience. New indie publishers must prove those advantages transfer to the games they back.
Hit studios have cash, taste, and an audience. New indie publishers must prove those advantages transfer to the games they back.
Five gamified tactics—missions, leaderboards, milestones, guild events, surprise rewards—that boost habit-forming play, social engagement, and retention in mobile games.