homepage Blog 5 Gamified Retention Strategies for Mobile Games September 14, 2026 Five gamified tactics—missions, leaderboards, milestones, guild events, surprise rewards—that boost habit-forming play, social engagement, and retention in mobile games. Read More F2p.Biz interviews raph koster of metaplace October 27, 2008 Read More VGS 2008 – Virtuals Goods and Social Networks October 14, 2008 Read More VGS 2008 – Making Virtual Economies Work October 14, 2008 Read More VGS 2008 – virtuals goods and social networks October 14, 2008 Read More F2p.Biz interviews alex garden, ceo nexon publishing north america October 14, 2008 Read More Leigh alexander, news director of gamasutra, talks free-to-play trends October 1, 2008 Read More Virtual goods summit – discount code for our readers! September 30, 2008 Read More Austin GDC: Video Interviews with Dave Grossman and Thomas Bidaux September 19, 2008 Read More Evolving Business Models in MMOs – Panel September 17, 2008 Read More Austin GDC – Day One Video Interviews September 16, 2008 Read More Club penguin founder lane merrifield – keynote and q&a September 15, 2008 Read More The war on geekiness and 4 other trends from virtual worlds expo 2008 September 12, 2008 Read More FreeToPlay.biz at Austin GDC September 10, 2008 Read More Top 10 free to play publishers September 8, 2008 Read More The 0.1% rule and three predictions for the future of user generated content August 28, 2008 Read More Freetoplay.Biz seeks contributing writer August 6, 2008 Read More F2P Jobs: Acclaim and Nickelodeon Seek Sr Mgmt July 2, 2008 Read More F2P Jobs: Orange Telecom Ops Manager June 16, 2008 Read More Preview: warrior epic from possibility space April 9, 2008 Read More « 1 2 3 4 … 6 7 8 9 10 11 12 »
5 Gamified Retention Strategies for Mobile Games September 14, 2026 Five gamified tactics—missions, leaderboards, milestones, guild events, surprise rewards—that boost habit-forming play, social engagement, and retention in mobile games. Read More
The 0.1% rule and three predictions for the future of user generated content August 28, 2008 Read More