
It seemed to make sense to launch a Facebook page for our company since we do so much social games work. Not much there yet, aside from a big list…
It seemed to make sense to launch a Facebook page for our company since we do so much social games work. Not much there yet, aside from a big list…
Gave a short (15 minutes) overview of Minimum Viable Product (MVP) at INplay 2010 today. Here are the slides.
The Perpetual Cycle of a Healthy and Lucrative Meta-Game For the sake of this lesson, let’s say your game just became unbalanced – A new update launches a new character. Suddenly, it…
Analyzing the stickiness in Nimble Quest by Kevin Oke NimbleBit, creators of Tiny Tower and Pocket Planes, released their latest title the aptly named Nimble Quest at the end of…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] Tech Digest has a writeup from a panel discussion at Virtual Worlds Forum Europe. In it, Jessica Mulligan, Executive Director of…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] Motley Fool has a good wrap up of Shanda’s just released Q2 numbers. I’ve included a couple quotes from the article…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] Last month my family traveled to London, a city of less than 500,000 in Southwestern Ontario. While there, I watched my…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] At last month’s Casual Games Conference in Seattle, I spent about 30 minutes chatting with Daniel James, CEO of Three Rings….
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] US-CA-Glendale-Executive Producer, Neopets Here’s an opportunity that doesn’t come around every day. Neopets is looking for an EP. The Neopets Executive…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] From a Gamasutra interview with Nicholas Beliaeff, Sony Online San Diego studio head… here are a few quotes: On reducing barriers…