UBISOFT
AC&A was brought into Ubisoft on a short term contract to provide insight around social and mobile games and AEM (acquisition, engagement and monetization) techniques. We met with the lead designer, social designer and producer on a sports IP to participate in brainstorming sessions to improve the product’s high level design.
Our deliverables were:
- Presentation on general social trends and how they affect core games
- Discussion around what social mechanics might work for Ubisoft’s IP
- Selection of 1-2 social mechanics based on product/market fit
- Detailed description of how chosen mechanics would work in Ubisoft’s IP


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Since 2008, Adrian Crook & Associates has helped over 300 developers of all sizes maximize the ROI of their freemium games.
As veteran product managers, economists, and designers, we guide each of our clients through an explicitly personalized, data-driven process. At every stage of a product’s lifecycle we provide actionable, innovative insights that deliver results.