Playmotion approached our team to help with the development of their ambitious original IP Robot Fighting game, Ironkill. We worked with their writers to adjust the story while assisting with the core game loop. Finally, we took a hard look at the game’s systems in order to ensure retention and monetization.
We provided the following:
- An analysis of overall theme and tone, with suggested adjustments.
- Detailed improvements that the progression and upgrade systems would need in order to perform well on the app store.
- Specifics on the best ways to build in-app purchases for a game of this type.
- A roadmap that showed the team what areas of the game to work on immediately, and what could be developed post-launch.