
For mobile games, an important factor for increasing retention is sending relevant notifications. From the App to the user, alerting them of rewards waiting, or if they’ve received a new…
For mobile games, an important factor for increasing retention is sending relevant notifications. From the App to the user, alerting them of rewards waiting, or if they’ve received a new…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] Tech Digest has a writeup from a panel discussion at Virtual Worlds Forum Europe. In it, Jessica Mulligan, Executive Director of…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] At last month’s Casual Games Conference in Seattle, I spent about 30 minutes chatting with Daniel James, CEO of Three Rings….
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] The following 10 revenue models allow some or all of their associated game or virtual world to be played for free….
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] NCSoft the MMO giant has credits that include the massively popular Lineage, Lineage II, Guild Wars, City of Villains/Heroes and the…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] From this post on NCsoft’s Dev Corner, Richard Garriot discusses NCsoft’s plan to build free to play console games. PS3 NCsoft…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] B-Side reprinted this article on 5 Alternative Revenue Streams for the Music Industry. (I’d link to the original article, but B-Side…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] Here we are at Austin GDC! First order of business was attending the Lane Merrifield Keynote, entitled “At Their Service: Making…