
Every week on Vancouver’s Roundhouse Radio 98.3FM, Adrian talks games and tech with host Jana Lynne White. On today’s show, Adrian talked about “games for good, not evil.” Get the…
Every week on Vancouver’s Roundhouse Radio 98.3FM, Adrian talks games and tech with host Jana Lynne White. On today’s show, Adrian talked about “games for good, not evil.” Get the…
The Perpetual Cycle of a Healthy and Lucrative Meta-Game For the sake of this lesson, let’s say your game just became unbalanced – A new update launches a new character. Suddenly, it…
At AC&A, we work with many gaming companies to help them increase KPIs for the three R’s: Reach, Retention, and Revenue. However, the learnings from the top mobile games can…
Summary Released in January 2017, Bubble Witch 3 Saga (BW3) is the latest entry in King’s Bubble Witch Saga line of games. BW3 solves some issues from the previous games,…
For mobile games, an important factor for increasing retention is sending relevant notifications. From the App to the user, alerting them of rewards waiting, or if they’ve received a new…
Hearthstone was a major win for Blizzard – they entered both the mobile market as well as the trading card game genre, accumulating positive feedback from players and critics alike….