Teardown Club – Star Wars: Force Arena
Released in January 2017, Star Wars Force Arena is one of the most promising games of 2017’s first quarter. The game succeeds in merging two distinct, well-known mechanics: the card-based lane combat of Clash of Clans, and the hero-driven action of a MOBA set in an action-packed, deep, and thoroughly enjoyable experience. High production quality, fast-paced, and the right simplification of MOBA mechanics provide a treat for a die-hard Star Wars fans and mid-core players alike … READ THE FULL TEASER
Battle against the rival faction in action-packed arenas using famous collectible Star Wars characters.
Publisher – Netmarble, developed by Netmarble. South Korea.
Release Date – January 11st, 2017
– AC+A | @AdrianCrook
Why Play? Injustice 2 is the latest AAA mobile game coming out of Warner Brothers, using fan favorite DC characters such as Harley Quinn and Batman in a side-view fighting game. The game, released as a companion to the console game of the same name, includes the same story and cinematics seen on TV versions, but with a simplified control system and freemium core loop and meta game. Additionally, Warner Brothers incentivized connecting your console and mobile versions, which grant a free premium skin to each player that plays on mobile and on their console system.
– Peter Knudson | @PeteKnudson
Why Play? Plenty of beautiful “Rhythm Racing” games out there–and I can’t complain, it’s one of my favorite genres to play on mobile–but Power Hover leads-in like a rhythm racer, but astonishes with it’s minimalistic art design, one of the best OSTs on mobile, and the most fluidly satisfying control/movement scheme I’ve ever played. In a land of electronic life, someone has taken the light, and power from the people. It’s up to you (and your hoverboard) to collect batteries in order to relight the world. Power Hover is simple, beautiful, and addicting.
– Wyatt Fossett | @W_Fossett
Why Play? Dungeon, Inc. Is the new tapper/clicker game from the crew at Pikpok. Following in the footsteps of DoomsDay Clicker, it builds on the core passive progression model that we have seen before and adds in a bit of the special sauce that made Dungeon Keeper so much fun back in the day. Setting up Managers (monsters) in your dungeon and bashing the Auditors (heroes) that are attempting to invade really never stops being fun. In addition to that, there is a PVP mode where you can set up your team and aid other dungeons in order to get varying levels of loot chests. Wrap that all up with a great look and feel as well as audio and it’s a clicker that should be more sticky than the rest.
– Chris Cervantes | @SaveVsFail
Kill Shot Virus
Why Play? Killing zombies never gets old. In Kill Shot Virus, it becomes exceptionally enjoyable. A high-production value, graphically stunning on-rail zombie slaughter fest, Kill Shot Virus delivers us a fast-paced, action-packed arcade style gameplay. Each mission is very short, making it possible to play in very short bursts. Lots of collectibles and customization options, weapons and game-modes add a huge amount of replayability and depth to a tried-and-tested topic.
– Maxime Villeneuve | @AdrianCrook
CompulsionLoop is AC+A’s (adriancrook.com) weekly pursuit of providing a Featured List for those in the games industry. A look at the latest must-play apps, along with short, useful takeaways from our team of game design and product experts. If you have a game that you think your industry colleagues should try, we’d love to hear about it at firstname.lastname@example.org. Don’t forget to tell us why industry insiders should be compelled to try out the game (see what we did there?).
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Have a great week!- Adrian Crook www.adriancrook.com