
Noise should never be the catalyst for changing your gaming philosophy. How your strategy moves and adapts should be weighed up against the greater forces at play. Tracking investment in…
Noise should never be the catalyst for changing your gaming philosophy. How your strategy moves and adapts should be weighed up against the greater forces at play. Tracking investment in…
What? CCGs (Collectible Card Games) are a genre of games that far predate mobile and social gaming, with their roots as physical card games, the most popular of which being…
Earlier this week, a game we’ve been working on for over a year launched on the iOS App Store and Facebook. TradeSports is a second screen sports probabilities trading game…
In this post the newest member of the AC&A crew Sandra Wong explains how a social casino game designer can help you. The title is very niche, so with this…
What Does it Mean: an opinion series based on fresh news. A few weeks ago Apple did something that I (personally) never thought they would. They announced that App Developers…
PocketGamer has done their due diligence in gathering and exploring the best missions, the best lessons, and the best people of the mobile game development industry. This effort culminates in…
As game developers, we do everything in our power to increase player retention rates—optimizing core loops, creating compelling new features, and re-targeting campaigns, among many other things. One powerful tool…
Let me tell you a story. It’s got a great setup, a really solid hook – the concept is gold. You comfortable? Don’t be: this baby’s gonna have you on…
Upon quick glance, it may seem that the world of mobile gaming hasn’t changed in several years. You see many of the same games at the top of the charts….
The Perpetual Cycle of a Healthy and Lucrative Meta-Game For the sake of this lesson, let’s say your game just became unbalanced – A new update launches a new character. Suddenly, it…