
What Does it Mean: an opinion series based on fresh news. A few weeks ago Apple did something that I (personally) never thought they would. They announced that App Developers…
What Does it Mean: an opinion series based on fresh news. A few weeks ago Apple did something that I (personally) never thought they would. They announced that App Developers…
PocketGamer has done their due diligence in gathering and exploring the best missions, the best lessons, and the best people of the mobile game development industry. This effort culminates in…
We’re going to show you the basics of designing a game economy for a free-to-play mobile game. While in development, one of the most important aspects of the design (and also the…
Ugly bottom banners and annoying interstitial pop-ups that interrupt gameplay: this is what most people think of in relation to mobile advertising. Yet free-to-play developers are constantly looking for monetization…
Beating the Stigma of Free-to-Play with Value-added purchases The mobile gaming market has options for every type of player – casual, casino, mid-core, hard core, puzzle lovers; the list goes…
As game developers, we do everything in our power to increase player retention rates—optimizing core loops, creating compelling new features, and re-targeting campaigns, among many other things. One powerful tool…
Upon quick glance, it may seem that the world of mobile gaming hasn’t changed in several years. You see many of the same games at the top of the charts….
So you are in the midst of developing a mobile game (or app), and it’s time to start thinking about growth. You have been so focused on development that the…
At AC&A, we work with many gaming companies to help them increase KPIs for the three R’s: Reach, Retention, and Revenue. However, the learnings from the top mobile games can…
Summary Released in January 2017, Bubble Witch 3 Saga (BW3) is the latest entry in King’s Bubble Witch Saga line of games. BW3 solves some issues from the previous games,…