For mobile games, an important factor for increasing retention is sending relevant notifications. From the App to the user, alerting them of rewards waiting, or if they’ve received a new…
This article focuses on do-and-don’ts of building a copycat game – a game whose key mechanics mimic the successful designs of a previously launched game. This is an area of…
Over the last few months Kevin has been writing articles for Inside Mobile Apps, analyzing the design of freemium iOS games Clash of Clans (Supercell), Nimble Quest (NimbleBit) and the…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] [Editor’s Note: Contributing writer Derek Kean works in the community team at 3D Fashion Games World, Frenzoo. He can be contacted…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] [Editor’s Note: Contributing writer Simon Newstead is CEO and Co-Founder of Frenzoo, a 3D Fashion startup and the writer of the…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] [Editor’s Note: Contributing writer Simon Newstead is CEO and Co-Founder of Frenzoo, a startup in the 3D fashion and lifestyle space…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] [Editor’s Note: Before embarking on his own startup, contributing writer Adam Martin was CTO at NCsoft Europe. Adam is a voracious…
[This post originally appeared on Adrian Crook’s Freetoplay.biz site.] [Editor’s Note: Contributing writer Simon Newstead is CEO and Co-Founder of Frenzoo, a startup in the 3D fashion and lifestyle space…