Introduction to Hybridcasual Gaming As the costs of acquiring mobile players have increased, one of the genres hit hardest was Hypercasual, which relied on high volume and high churn to…
Beyond the basic integration of IAPs into game design, there are advanced techniques that can further enhance their effectiveness.
Play-to-earn gaming and cryptocurrencies are headline news across the globe. Despite warnings of regulation and the NFT bubble bursting, adoption sees no sign of letting up. On the contrary, with…
This is a guest post by Melanie Tercha. A recent Google-published study puts compelling data behind a trend that media consumers may have already begun noticing: the TV set is…
What? CCGs (Collectible Card Games) are a genre of games that far predate mobile and social gaming, with their roots as physical card games, the most popular of which being…
Earlier this week, a game we’ve been working on for over a year launched on the iOS App Store and Facebook. TradeSports is a second screen sports probabilities trading game…
Seeing that notification badge for updates in the App Store is always exciting, as updates are like Christmas to users. Of course, not all updates are going to be major changes…
Remember our Jewels with Buddies analysis from a few weeks back? Well Inside Mobile Games has picked up the article form of that PPT as a guest post, published August 3rd….
In this post the newest member of the AC&A crew Sandra Wong explains how a social casino game designer can help you. The title is very niche, so with this…
Here’s a rock-solid way to get a >90% acceptance rate on your push notifications ask dialog. This comes from the iOS app Mailbox.