[This post originally appeared on Adrian Crook’s Freetoplay.biz site.]
Austin GDC is over and we’re back up in Canada. We flew through Houston on the way back, which wasn’t nearly the Atlantis it’s made out to be on the news.
Our final video interviews from the show are posted below. Thanks to those that gave us their time. Enjoy!
Dave Grossman, Design Director at Telltale Games (makers of the episodic games Sam & Max, Strongbad and Wallace & Gromit), talks about upcoming games from his studio, the challenges of episodic delivery, player input on design and more.
Thomas Bidaux, VP of Strategy at Avaloop, talks about their debut product, Papermint, the free-to-play business model and what teenage girls want from their virtual goods.