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Why Play? Capcom could have very easily taken the same path that many IP-heavy puzzle fighting games have recently. However, avoiding the match-three gameplay, and instead opting for a Tetris-like puzzle style, sets Puzzle Fighter apart. Match blocks of the same color to execute attacks against your opponents. Collect a vast catalog of Capcom characters (this is not just a Street Fighter Game!) from Ace Attorney, to Dead Rising, and beyond!
Why Play? True to the name of their studio, Returner 77 is fantastic, we assure you. Thispremium title is the best parts of Myst (the classic first-person puzzle mystery game), mixed with aHalo or Destiny vibe. There is a wide variety of puzzles to solve, and quite possibly some impending doom to subvert. Beyond what we normally expectfrom puzzle games on mobile, Returner 77 is a title that you’d expect to pay $40 for on Steam.
Why Play? Born in the depth of Half-Life’s Garry’s Mod, prop hunt gameplay is simple, and insanely fun. A group of players hides throughout a map as general universe-matching objects — with the ability to change appearance — and one player goes through the world trying to find and shoot the items that are actually other people. Hide Online, while generally shallow in its current iteration, is the best of Prop Hunt, with a clean and delicious art style.
Friday the 13th: Killer Puzzle
Blue Wizard Digital
Why Play? Last week, the beloved chance encounter with a Friday the 13th occurred, and to celebrate Blue Wizard released their follow-up to Slayaway Camp themed after the murderous adventures of Jason Vorhees. Struggle through an ever-more-difficult selection of straight line puzzles to ensure that no camper leaves alive. This game is quirky, colorful, and has a ton of unlockables to keep you retrying levels.
CompulsionLoop is AC+A’s (adriancrook.com) weekly pursuit of providing a Featured List for those in the games industry. A look at the latest must-play apps, along with short, useful takeaways from our team of game design and product experts. If you have a game that you think your industry colleagues should try, we’d love to hear about it at email@example.com. Don’t forget to tell us why industry insiders should be compelled to try out the game (see what we did there?).
Know a game that you think others should play? Let us know and tell us why we should play it.
Thank you for reading and we look forward to helping you discover more games that you can glean learnings from. Feel free to reply to this email or contact firstname.lastname@example.org — we’re always happy to hear from you.
Have a great week!- Adrian Crook www.adriancrook.com