Tencent Investing Big in eSports

A 5-Year $15 Billion Dollar Plan Has Been Detailed

Though not entirely devoted to Mobile eSports–Tencent being the parent owner of League of Legends developer Riot Games–their recently tested mobile MOBA (Multiplayer Online Battle Arena) went over extremely well in the east. Currently, Tencent has their eyes on the western market, which might be harder to crack on mobile devices.

In China, Tencent’s LoL “inspired” MOBA Honor of Kings has consistently been a chart topper for mobile devices, was largely responsible for an 87 per cent spike for the company’s mobile game revenue in Q3 of 2016, and its Pro League last year was watched by over 70 million people.

With a 52% growth in the eSports market within China Year-on-Year, it’s a very viable business decision. Not to mention as eSports grows worldwide, the brands and titles that get in closer to the beginning of the movement will have longer staying power.

Will Tencent’s Honor of Kings succeed in the West? Can anyone dethrone PC heavyweights and take a larger part of the MOBA eSports Pie?! Follow us on twitter, and let us know what you think — @AdrianCrookInc

– AC+A

Compulsion Loop
dice mage 2 — tapinator inc.

Dice Mage 2 — Tapinator Inc.

Why Play? Dice Mage 2 is a very simple yet effective Roguelike dungeon-crawler featuring epic loot and dice-based battles. What makes the game stand out is its great economy. There is only one currency (diamonds) which is generously given to the player throughout gameplay, either by exploring levelsbeating enemies or watching rewarded videos ads. In return, the game makes the player spend their diamonds constantly, with a very effective double-or-nothing push your luck loot system, which becomes a very effective currency sink.

App Store
Dice Smash — Super Happy Fun Times

Dice Smash — Super Happy Fun Times

Why Play? Dice Smash is my favorite take on the 2048 gameplay mechanic to date! It’s oddly satisfying in it’s clean aesthetic, and muted colors. Super Happy Fun Time also does an outstanding job of designing the games “aha moments.” Whenever you complete a set, or hit a big combo, the visual and physical feedback is very rewarding. Pack all of this with both solo challenge for highest score, and a combative multiplayer game-type, Dice Smash is a bus-load of simple fun.

Google Play App Store
Slashy Hero — Kongregate

Slashy Hero — Kongregate

Why Play? Slashy Hero is an incredibly compelling mix of something along the lines of Fruit Ninja and Adventures of Lolo, layered into a Rogue-like base. The parts all come together incredibly well. The gameplay is slick and polished with a bit of character/pack management along with what has now become your standard free to play meta structure. Overall it’s a great way to spend some time, I highly recommended it.

Google Play App Store
Yeah Bunny! — Adrian Zarzycki

Yeah Bunny! — Adrian Zarzycki

Why Play? Yeah Bunny takes Super Mario Run inspired gameplay and marries it with an adorable 8-bit bunny rabbit. You’ll notice that the monetization scheme is both unobtrusive yet ever present, as players are able to purchase continues with the soft currency (Carrots), which are also given away for free bountifully. Yeah Bunny is a testament to indie development still being possible, and it was featured by Apple this week under Best New Games.

App Store
Compulsion Loop

CompulsionLoop is AC+A’s (adriancrook.com) weekly pursuit of providing a Featured List for those in the games industry. A look at the latest must-play apps, along with short, useful takeaways from our team of game design and product experts. If you have a game that you think your industry colleagues should try, we’d love to hear about it at games@compulsionloop.com. Don’t forget to tell us why industry insiders should be compelled to try out the game (see what we did there?).

Know a game that you think others should play? Let us know and tell us why we should play it.

Thank you for reading and we look forward to helping you discover more games that you can glean learnings from. Feel free to reply to this email or contact games@compulsionloop.com — we’re always happy to hear from you.

Have a great week!

- Adrian Crook www.adriancrook.com