External Development Summit

It’s not often we have a gaming conference in our back yard (Vancouver, BC), but it’s about to happen for the second time this year.

First we had PocketGamer Connects in June, and next week we have XDS (External Development Summit) from September 6th to 9th.

I will be at the Summit every day, so if you or someone from your org is planning to attend, drop me a line. I know all the good coffee shops and cocktail lounges in town and would be happy to buy!

Hope your summer is ending well,

Compulsion Loop
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Sabers Edge

Hibernum Creations

Why Play? Saber’s Edge is a match 3 puzzle battler with a really cool twist on combining moves between characters that we haven’t seen before. The steampunk air pirate theme is also strong and they are checking all of the standard F2P boxes. Overall it’s a very solid match 3 offering.

App Store
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FarmVille: Tropic Escape


Why Play? Zynga’s successful FarmVille franchise delivers another sequel – this time set on a tropical island. While most of the features remain on par with the predecessor, the fun new theme may invigorate players back to the Zynga network.

Google Play App Store
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Devolver Digital

Why Play? While priced at $2.99, Reigns is an ingenious little RPG game; think Tinder-gameplay meets a strategy game. With cute graphics and humorous dialog, you will get hours and hours of gameplay out of Reigns.

Google Play App Store
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Gram Games

Why Play?  Six! has been climbing the top free charts recently and for good reason – it’s an insanely addictive arcade game that combines both physics and a puzzle element to keep players guessing each play through.

Compulsion Loop

CompulsionLoop is AC+A’s (adriancrook.com) weekly pursuit of providing a Featured List for those in the games industry. A look at the latest must-play apps, along with short, useful takeaways from our team of game design and product experts. If you have a game that you think your industry colleagues should try, we’d love to hear about it at games@compulsionloop.com. Don’t forget to tell us why industry insiders should be compelled to try out the game (see what we did there?).

Know a game that you think others should play? Let us know and tell us why we should play it.

Thank you for reading and we look forward to helping you discover more games that you can glean learnings from. Feel free to reply to this email or contact games@compulsionloop.com — we’re always happy to hear from you.

Have a great week!

- Adrian Crook www.adriancrook.com