Call of the Wild

Structured Big Data for up to 6 games, spanning billions of unstructured and unaggregated data entries for millions of players over the course of 5+ year and built optimization and aggregations processes custom queries and In-depth dashboarding…

FreshCut

AC&A elaborated the Web 3 Strategy and developed the Economy Model and Tokenomics for FreshCut, a large Streaming Platform content rewarding creators.

Dawn of the Dragons

AC&A effectively enhanced the skill set of a Data Analyst at 5th Planet Games, enabling them to be a more effective Product Manager.

Cinesite

AC&A collaborated with Cinesite, a renowned visual effects and animation studio to deliver targeted design ideation and concept authoring services.

Pokemon TCG

AC&A collaborated with PokerStars to develop and design three unique challenge meta-game concepts aimed at enhancing user engagement and meeting specific client objectives.

PokerStars

PokerStars to develop and design three unique challenge meta-game concepts aimed at enhancing user engagement and meeting specific client objectives.

Grizzly Force

AC&A partnered with the founders of Grizzly Force to turn a simple idea into a pioneering on-demand staffing platform. Starting from scratch, AC&A built the development team, designed the user interface, developed the product, and successfully launched Grizzly Force.

Subway Surfers

AC&A partnered with SYBO, the creators of the popular Subway Surfers game, for a swift and thorough review of their new project concept. The collaboration centered around evaluating the project’s potential for success and market fit.

City Football Group

City Football Group (CFG) is the principal organization owning globally celebrated soccer clubs Manchester City and New York City FC.

Used Car Dealer 2

AC&A teamed up with RTB House to conduct an extensive design audit of their mobile game, Used Car Dealer 2. The focus was to identify design and monetization issues and propose actionable solutions.

Nice Gang

AC&A partnered with Nice Gang LLC to offer in-depth support for the development and successful market introduction of an upcoming mobile game.

Ocellus Studio

AC&A was contracted by Ocellus Studio to perform a comprehensive market analysis for an upcoming game. The analysis included a deep dive into market trends, competitor features, and business models to strategically position the game for success.

Adobe

AC&A joined forces with Adobe to offer expert design and product management services aimed at bringing Adobe up to speed on the hyper-casual mobile game arena.

Pixicade

AC&A partnered with BitOGenius Inc. for a three-month engagement aimed at boosting both user engagement and monetization for their dual physical and digital product, Pixicade.

Run Legends

AC&A teamed up with Talofa Games to meticulously craft a robust and engaging economy for their title, Run Legends.

Hempire

First time game maker LBC Studios partnered with us in 2015 to create what became Hempire, the world’s greatest weed growing game! We leveraged key expertise in freemium design, networking, team building, and product management leadership, and…

Battle Bay

From the minds behind Angry Bird, Battle Bay is an online free-to-play MOBA game that pits players against one another in epic real-time battles on the high seas.

Spongebob Moves In

AC&A worked directly with the team at Nickelodeon on SpongeBob Moves In, an invest-and-express mobile game where players turn Bikini Bottom into a thriving undersea city.

Kings Of The Realm

Digit Games, Ireland’s largest game studio, brought AC&A Lead Designer on to help refine their ambitious multiplatform free-to-play game.

Boss Fight Entertainment

Boss fight entertainment sought experienced professionals to round out their growing product management team.

EA Sports

AC&A worked closely with EA Sports on one of their most valuable brands. The goal: establish a free-to-play strategy that could be sustained for decades to come.

Artix Entertainment

Working with browser-based MMO legends Artix Entertainment, AC&A provided mobile game design leadership and expertise as Artix prepared to enter the mobile free-to-play space.

Sushi Mushi

Aspyr Media, a leading publisher of Mac® games, asked AC&A to evaluate their design strategy for their title Sushi Mushi, with a focus on beefing up their monetization performance.

Facebook

Facebook Inc. required key expertise from mobile/freemium game and app experts with a track record stretching back to when the app store and iPhone were just becoming household names.

IronKill

We worked with their writers to adjust the story while assisting with the core game loop. Finally, we took a hard look at the game’s systems in order to ensure retention and monetization.

Snoopy’s Candy Town

We conducted a design audit for Beeline’s Snoopy’s Candy Town (iOS), focusing on:

Swappz: Mutant Rumble

Mutant Rumble for iOS and Android is a 3D brawler, the latest entry in the smash hit Teenage Mutant Ninja Turtles franchise. This title is unique in that it allows players to scan collectible toys and bring them into the game.

Battlestar Galactica Online

Battlestar Galactica Online (BGO) is a major freemium online title from one of the world leaders in the space, Germany’s Bigpoint.

Scrabble

Electronic Arts Montreal, developers of the popular Scrabble app for Facebook and mobile, needed assistance designing, producing, and product-managing the first complete overhaul to the game in years.

Frontierville

AC&A was brought on board provide design leadership services in the Cadence group, the team responsible for launching major features every two weeks to maintain player engagement and monetization.

Lemonchili Games

Floyd’s Sticker Jam had innovative game mechanics and compelling gameplay but failed to convert players. The team felt that the monetization and game economy was too weak for the game to be successful.

NanoReality Games

My Nano World had a fairly standard core loop, but was suffering a bit from both a lack of identity, as well as a weak onboarding funnel. These elements added up and created a dramatic “stickiness” of the overall product.

UBISOFT

AC&A was brought into Ubisoft on a short term contract to provide insight around social and mobile games and AEM (acquisition, engagement and monetization) techniques.

Microsoft Games

Seeking to re-imagine one of their successful console IPs as a social game, Microsoft brought us on to provide insight into freemium game design and the Facebook platform itself.

Sons of Anarchy: The Prospect

Orpheus Interactive Inc., needed extensive high-level documentation of their game in order to secure a broadcast license from Fox Television.

Cubis Creatures

We conducted a design audit for Freshgames’ latest entry in their hit Cubis puzzle game series, Cubis Creatures (iPhone) focusing on: Game mechanics, Tutorials, UI/UX, Virality, Monetization, Power-ups, Evaluating the future direction of the Cubis series

Monkey Quest

We were approached by Nickelodeon to conduct a game design audit for their browser-based free-to-play kids’ MMO, Monkey Quest.

Smurf Life

Smurf Life is the freemium sequel to the iOS smash hit Smurfs’ Village, so needless to say when Beeline Interactive asked us to go over their design, we were thrilled. Our audit focused on:

Jewel Quest Mysteries

The third installment of the successful hidden object/match-3 series from iWin, Jewel Quest Mysteries: The Seventh Gate is a trial-to-purchase casual downloadable title that hit #1 on several portal charts.

The Princess and the Frog

The Princess and the Frog is geared toward tween girls and was designed to touch upon elements of exploration (quest hubs, 3D platforming), self-expression (creating outfits and recipes) and socialization (mini-games for 1-4 players).

Power Rangers Megaforce

Power Rangers Megaforce: Swappz Megabrawl for iOS and Android is a 3D brawler, the latest entry in the smash hit Power Rangers franchise. This title is unique in that it allows players to scan collectible toys and bring them into the game.

Neopets

Neopets is a virtual pet metagame with complementary mini-games acquired by Viacom in 2005. It continues to thrive today, having logged over 1 trillion page views since its creation.

Monster Hospital

Monster Hospital by Beeline Interactive and Capcom is a mobile time-management game featuring a cast of wacky characters.

Ghostbusters

Ghostbusters for iPad and iPhone is a freemium action-RPG, and the latest addition to this classic IP. As part of our ongoing relationship with Beeline Interactive

TradeSports

TradeSports by Binary Event Network (BEN) is a native mobile and HTML5 Facebook app that allows players to trade binary contracts based on the outcome of sporting events, in real time.

KIWI

Kiwi are industry vets, having worked on some huge Top 5 Facebook and iOS games in the past, so we were thrilled when they asked us to do narrative design for one of their upcoming mobile titles.

Flavor Monsters

It is unique in that it was developed for Truth, the largest youth tobacco prevention campaign in the United States. The game acts as a vehicle to raise awareness among…

Hard|Ware

AC&A has been a part of Hard|Ware since it was an idea sharing a garage with the founder’s car. The developer, Blackbird Interactive, was founded by Rob Cunningham, former Art Director of Relic Entertainment and one of the principals on the iconic Homeworld franchise.

Counterstory Online

AC&A delivered several services to this exciting, free-to-play, browser-based MMORPG geared towards 11-14 year olds.

Arnold Worldwide

AC&A has been a part of Hard|Ware since it was an idea sharing a garage with the founder’s car. The developer, Blackbird Interactive, was founded by Rob Cunningham, former Art Director of Relic Entertainment and one of the principals on the iconic Homeworld franchise.

Iron Wars

Iron Wars is a free-to-play, online competitive shooter on mobile and PC/Mac. Players compete against each other in various game modes and can purchase additional weapons through micro-transactions.

DHX Media

Formerly Decode Entertainment, Toronto’s DHX Media is a leader in the production of kids and family TV programs such as Rastamouse, The Blobheads, Be the Creature, Animal Mechanicals and Martha Speaks.

Glu Mobile

Glu Mobile is one of the largest developers of mobile games. For this unannounced iOS project that we worked on for them, we delivered a comprehensive game design document

The World of Infinite Curiousity

The World of Infinite Curiosity is a multiplatform project for television family audiences, which is currently in development as a triple-A videogame with funding from Telefilm Canada and Screen Australia.

Panasonic Jungle

AC&A was involved with the Jungle portable gaming product for nearly two years. An initiative of Panasonic’s Palo Alto research group, the goal was to develop a portable MMO gaming machine.

RevenueWire

RevenueWire is an end-to-end e-commerce platform designed to grow affiliates’ online business by offering key services and tools that optimize every phase of the transaction life-cycle.

Flavor Monsters

It is unique in that it was developed for Truth, the largest youth tobacco prevention campaign in the United States.

League of Super Evil

Nerd Corps, the successful Vancouver-based TV production company, came to AC&A for help getting a game made based on their League of Super Evil animated TV show.

Rachel’s Retreat

A trial-to-purchase casual downloadable game in the time management genre, Rachel’s Retreat reached #1 on several portal charts when it launched.

Toy Village

Glu Mobile, a leading freemium iOS and Android developer/publisher, created Toy Village in 2011. Toy Village is an iso city builder game akin to Smurf’s Village.

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We are proud to have worked with over 300 clients, including many of the leading mobile & AAA game companies. See what some of our clients say about their experience.

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